Tiny Tina's Wonderlands Update 1.08 Fires Out for Content Drop & Improvements for Patch 1.0.4.0A This June 23

2022-07-22 22:40:04 By : Ms. SEN WEI

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Geartbox Software has released Tiny Tina’s Wonderlands update 1.08 (PS5 version 1.008), and this is for the third content drop from the Season Pass, alongside new gameplay improvements and bug fixes. This is called patch version 1.0.4.0A by Gearbox, and the complete Tiny Tina’s Wonderlands June 23 patch notes are available below.

This downloadable update will include support for the third Content Drop from the Season Pass and various bug fixes and performance improvements.

In addition to this support, some changes have been made that we wanted to give special mention to based on feedback from the community:

Fixed various rare crashes, including those related to:                                                          

Addressed the following reported concerns:

Addressed the following gear-specific reported concerns:

Addressed the following class-specific reported concerns:  

Weekly Event! This in-game, limited-time mini-event will be active until June 30 at 9:00 AM PT.

Featured Runs are available in the Chaos Chamber after you’ve completed the main story, and rotate weekly every Thursday at 9:00 AM PT. They’re the same for all players, so jump in and see how your run went compared to other Fatemakers!

This run is an extremely special Featured Run because it was created by our community members in the Official Tiny Tina’s Wonderlands Community Discord Server!

Have you checked out the goodies for sale in the Vending Machines for the Chaos Chamber’s Loot Room? They switch out their merchandise every week!

While we don’t want to make huge adjustments until the new Blightcaller class with DLC 4 is out, we are seeing that Spellshot and Clawbringer are not matching our balance expectations for Chaos Chamber. We are finding that Spellshot is overperforming compared to the level we’re targeting, while Clawbringer is underperforming.

We have seen Spellshot being utilized as the premiere damage-dealing class since the launch. We’re looking to keep that strength but found that the additional stacked damage it can do with Spellweaving was contributing to that imbalance, along with the amount of Spell Damage applied to Gun Damage from Magic Bullets.

Clawbringer is still underperforming from what we would like to see. We’re increasing the damage done by a few skills that deal with raw ability damage and should help with some quality of life. This should make them a bit more competitive when building for Ability Damage.

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